Tiffany Tang

April 09, 2018 | Jiajun Bao

Wenzhou-Kean University

Assistant Professor, College of Science and Technology

PhD in Computer Science, University of Sakatchewan

  • Research Project

Wenzhou Municipal Science and Technology Bureau

The Design of a Personalized and Configurable Intelligent Tutoring System for Children with Autism Spectrum Disorder using Eye Tracking based Behavioral Data for User Modeling

WKU International Collaboration Program

WKU – The Hong Kong Polytechnic University Autism Research Center

  • Research Achievement

The Intelligent Interactive Assistant Learning Software Development for Autistic Children:

This project mainly includes the following steps: the design and accomplishment of intelligent learning games, field tests, data collection (the need and feedback from users), data analysis and software improvement. We use Microsoft Visual C# for game development on Windows 10 platform. All game elements in this project are designed based on the needs of autistic children. This software will provide multiple game elements and game mechanics to allow autistic children to choose the jigsaw puzzles they like. Based on usage patterns of autistic children, the system can automatically adjust the level of difficulty, game elements and game feedback (sound or image symbols).

  • Research News

Two research programs which are led by Wenzhou-Kean University are sponsored by Wenzhou Municipal Science and Technology Bureau

Two major R&D projects of WKU regained Sci-Tech funds of Wenzhou

A Wenzhou-Kean University Research Team Shine at Stanford University on Designing Intelligent Applications for Individuals with Disabilities

  • Published Papers

A Comparative Study of Applying Low-Latency Smoothing Filters in a Multi-kinect Virtual Play Environment

Alone Together: A Multiplayer Augmented Reality Online Ball Passing Game

Alone Together: Multiplayer Online Ball Passing using Kinects – An Experimental Study

Assessment of the utility of gesture-based applications for the engagement of Chinese children with autism

Emotion Recognition via Face Tracking with RealSenseTM 3D Camera for Children with Autism

Engaging Chinese Children with Autism to Interact with Portable Hand- and Finger-Gesture Based Applications: Experiment and Reflections

Geographical Information in a Multi-domain Recommender System

Helping Neuro-typical Individuals to “Read” the Emotion of Children with Autism Spectrum Disorder: an Internet-of-Things Approach

Human aspects of making recommendations in social and ubiquitous networking environments

I should not recommend it to you even if you will like it: the ethics of recommender systems

Information Revelation for Better or Worse Recommendation: Understanding Chinese Users’ Privacy Attitudes and Practices

On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment

On Modeling the Evolving Emotion on Literature

“One Doesn’t Fit All”: A Comparative Study of Various Finger Gesture Interaction Methods

Supporting Collaborative Play via an Affordable Touching + Singing Plant for Children with Autism in China

Supporting Multiplayer Online Ball Passing at a Distance with Multiple Sets of Kinect

The Effect of Emotion in an Ultimatum Game: The Bio-Feedback Evidence

The Negative Effects of ‘Too Accurate’ Recommendation Results: A Pilot Study of the Effects of Search Engine Overuse on Chinese Students

“The Sum of All Our Feelings!”: Sentimental Analysis on Chinese Autism Sites

When Arduino Meets Kinect: An Intelligent Ambient Home Entertainment Environment